My name is William Laffan. I am a Masters student of Game Design at Brunel University, in London. I graduated from my Undergraduate course with a 2:1 in 2013.
My Undergrad Final Year Project was about Trans-gaming and its potential future in the Games Industry
This blog is a collection of my works and it functions as a portfolio. I am also the author of the blog, Player Two.
My Player Two blog is less to do with my work and portfolio and is a collection short essays on my various interests in the Games Industry such as:
Excerpt from my LinkedIn:
Game Designer & Developer
Specialties:
Java,
XNA Game Studio(Both 3.1 and 4.0),
Team Management
I am experienced with object-oriented design, procedural programming and “Extreme Programming” through many different projects in my university modules and work in the industry.
My extra-curricular studies primarily consist of studying the design of video games. I am particularly interested in the experimentation of game design patterns to discover correlations between usage of certain patterns and player enjoyment. I also enjoy exploring unique game possibilities offered by the gaming platform – for example: What can I do with a smartphone game that I cannot do with a Sony PS? How can I use the unique inputs of a phone such as GPS and the accelerometer and what can I do in a game with them that is impossible with a PSP?
I am experienced as a team leader from acting as project head in many group projects throughout the years as well as being the my Class’ Representative to the Student Union in UL.
I am experienced with XNA(and by extension, C#), C++, C, Java, Unity3d and a whole host of other development tools and programming languages.
I hope to work in design or development of Games, Level design and Mechanic design.